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december adventure 2025

I’m going to try to work on something small everyday during december. see the original December Adventure.

my goals:

december, 2025

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0001

one of my goals for december adventure 2025 is to make bad dub techno. along the way we can listen to existing works and learn how to use the machines and software, much like learning any other musical instruments. at this point, I’m not even aiming for originality.

if you’re not familiar with the genre, here are some reference examples of dub techno, dub, and dub-inspired dub techno:

the 1994 Inversion/Presence is one of the pioneer vinyls of the dub techno. in these tracks we can hear the influence from Detroit techno. by 1998’s Mango Drive, there’s an evident borrowing of dub vocabulary. as it turns out, that both Cyrus and Rhythm & Sound are among the aliases of Moritz von Oswald and Mark Ernestus. they are also known as Basic Channel.

as a way of getting started, I got Teenage Engineering EP-40 Riddim. it’s a dub/reggae themed device.

thus far I’ve only played around using the Live State, and it’s pretty fun. etude 0001:

0002

I don’t want to prescribe rules around genres, but it might be useful to think about what dub techno is, or more broadly what makes minimal, techno, and house feel different from each other.

let’s start with a few house tracks:

these may not cover all bases, but hopefully you can see the commonality among them. the time signature is very 4/4, with four kick drum, and the motif repeats over 2 or 4 bars. 1998 Future of the Future, for instance makes a synth arpeggio loop of 8 beats (2 bars), highhat exactly at 1/8 position, and clap at 2 and 4, and piano chord stabs around 7 at the end.

Robag Wruhme’s 2019 Nata Alma has a more modern feel, but the note placement is similar. 4/4 kick drum, highhat at 1/8 position, and snare at 2 and 4. a nice fill at the end of 16 beat loop (4 bars). given that this track has 118 beats per minute, each bar is 2s, and 4 bar loops in 8s.

coming back to Cyrus/Basic Channel’s Inversion/Precense:

Inversion can be interpreted as either 1 bar loop of 4/4 or 2 bar loop of 2/4 TB-303 arpeggio. 4/4 kick drum, and no highhat for the first 3 minutes. the sound stage feels echoey, and there’s a slight hint of piano among the echo and white noise.

without obvious drums, Presence makes the 2/4 feel more obvious. the main synth riff loops in 1 bar of 2/4. in other words, if you can feel the invisible kick drum, the riff repeats in the count of “one, two”, which contains just one high note and another lower note of the synth. thus far it’s stoically minimal. what keeps chainging for 20 minutes is the effects, which brings out different aspects of the loop. with the reverb and the digital delay, the simple few notes multiply into a tapestry of ghost notes, and filters can highlight the hidden harmonics.

trying out the Main mode of EP-40 Riddim today. we can punch in the kick drum and synth riff, and adjust the effects while looping.

etude 0002:

0003

etude 0002 was the first time I used EP-40 Riddim’s Main mode, which is a looping sequencer. partly due to the fact that I can’t use multiple effects serially, the track lacks the general atmospheric noise. given that EP-40 is built on top of a portable sampler, I thought I can emulate the noise by sampling outside noise.

so I went outside, and just recorded a nearby highway noise on the phone. after connecting the phone to EP-40 via 3.5 mm jack audio cable, I could follow EP-40’s instruction on the sample mode and load the sound as a sample. I guess because background noise is typically something you want to cut out, it wasn’t easy to get it to be recognized at first. unfortunately, it will also be cut out through the speaker and iPhone video recording of 0003.

a bigger issue with etude 0002 I thought was that, although I was able to play around with the effects a bit, the main synth loop sounded untreated, except when I hit the FX + 8 combo, which I guessed to be some kind of a low pass filter (LPF).

fortunately, what I discovered is that the sliding fader functionality can be switched using FADER button + pad:

FADER + 1 or FADER + group is level (default), FADER + 4 is low pass filter, and FADER + 5 is high pass filter. I can set independent values for each of the 4 groups. the level can be used for muting tracks, and LPF is used to make the synth round and basey. for the drum track, we can also use LPF to mute the highhat while keeping the kick. if we can slightly let the higher frequency leak in, that would give the subtle noise.

etude 0003:

this came out to be more acid-like, but I can play around with different effects and filter settings.

0004

I got a delivery of the RCA to 1/4 inch jack converter today, so I can record from EP-40 Riddim line-in. for the audio interface, I’m using Arturia MiniFuse 2. EP-40 outputs to MiniFuse, and it connects to my laptop via USB-C. I’m just going to tweak etude 0003, and focus on the recording today. while it’s fun record off the janky EP-40 speaker, the low frequency often gets lost.

I should note that the main synth riff is loosely based on a Basic Channel track called Q 1.2:

1995 Q 1.2 is a timeless classic in its own right, and kickless. this is another 2/4 signature. the main riff starts out sounding like a Hammond organ, and with the digital delay the faint echo at times sounds like a ghost of reggae stab, which apparently is called skank.

in 2002, Scion released Tresor 200 Arrange And Process Basic Channel Tracks, a mixed CD of Basic Channel tracks. Part 2 mixes Presence, Q 1.2, and a few more tracks with the kick drum, giving it a feel of a basement nightclub in Berlin.

I’ve kept the first half of etude 0004 filtered using low pass filter, and the latter half heavy on kick. using X and Y knob, I can change the parameters to Digital Delay effect, and using the fader I can move the LPF etc.

etude 0004:

I recorded the sound and video separately, and mixed them together using iMovie.

0005

in etude 0004 when I faded in the kick drum, the kicks are on 1, 2, 3, 4 position, or 1, 2, if we feel it as 2/4, which is okay since we have the skank guitar sample that floats on 1/8 upbeat.

Scion who released Tresor 200 Arrange And Process Basic Channel Tracks is an alias of Peter Kuschnereit and René Löwe. Peter Kuschnereit is also known as Substance. Substance’s 1996 Relish is such a nice dub techno track.

the main looping pattern is actually 4/4, with reverb, and synchopated to start on the upbeat of 1, creating a rhythmical groove. in general, the offset looping pattern I think was one of minimal techno style in late 90s, maybe coming from mixing vinyl tracks in the club. I’m going to call this offsetting the kick, or metric inversion. when they mixed kickless Q 1.2, the added kick was offset by 1/8 note relative the original 1.

for etude 0005, I’ve re-punched the kick offset by 1/8.

etude 0005:

the skank guitar stabs perceptionally shift from being the upbeat to downbeat when the kick comes in. another thing I tried today was to resample the skank guitar with high-pass filter (HPF) and the digital delay, so I can use it together with the main riff on low-pass filter (LPF).

0006

yesterday, Burak Emir replied to one of my Mastodon posts about this december adventure, and said:

I expect a bad dub techno remix of “scala genau” ;)

during the time at EPFL under Martin Ordersky, Burak worked on various aspects of Scala, and also created a track called Scala genau!

I’d still have to figure out a few things, but I think it’s feasible to try a remix/rework. the original track is in the style of EDM/trance music with the strings, organ (?), piano, and vocal sample “Scala genau” layered heavily in the main part A.

the intro and part B features a fast synth riff. there are a few bars during the intro without any drumkit, so I’ve used that for sampling the synth riff. next, by hitting SHIFT + SOUND button on EP-40 Riddim, I can edit the sample, mostly by trimming so it lines up with 1. interestingly there’s a bass, sort of skank stabbing on 0.5, 1.5, etc. maybe it’s manually avoiding to be on the kick. next, I wanted the feel to be less rushed, so slowed down the tempo to 85 bmp. thankfully there’s an isolated “Scala genau” towards the end that I could sample.

borrowing from the house music theory in day 2, I’ve expanded the loop to 4 bars, and vocal sample at the end of it. I want to layer something on, but the bass sound is embedded into the synth riff, so I chopped a piano sample that was in EP-40, and punched in a simple rhythm riff, matching the key. piano appears in the original track too, and it works well with digital delay and filtering.

for the drum pattern, I wanted it to avoid the four-on-the-floor kicks, be sparse, but stand out. this reminded me of the following track:

I didn’t make a long pattern like Surgeon did, but I borrowed the idea of putting wobbly bass sound on 1 as kick. these are punched in ahead of time, and I’m adjusting the level, digital delay parameters, LPF, HPF, as well as FX (how much the effects affects the group).

Scala genau! eed3si9n reprocess: